|
Wood's Notes
These are some notes I take before class to remind me what we are going
to talk about. They are probably useful for a review if you came to class.
They are probably of limited value if you were not there.
01.31.06 - Introduction, Timing
and Animation Framework
We mostly covered chapter 1 and 2 of the Killer Game Programming Book
02.07.06 - Velocity, Game Elements,
Image introduction.
02.14.06 - Review, Images creation and display
02.21.06 - Projectiles and Audio
02.28.06 - Image Rotation, More Audio, Tile/Map Editors
03.07.06 - 2d+ and Isometric games, Level editors,
Matrix math for 3d
03.14.06 - 3D math and concepts, Java3D, Animating
with Java3D
03.21.06 - Transformations, Model Loaders, Viewport
animation
|