Welcome to GameDev360
This website is used
for CPSC240 Game Development 1 at Chapman
University. Part of the Minor
in Game Development At Chapman University.
The course is now over and this is an archive of the website for the class.
The course syllabus outlines
everything the course covered over the semester. The syllabus is
the best place to start for information on this class.
We started by covering simple game development
in C/Win32 and moved to the Torque Game Builder. From there we quickly moved into 3D game development using the Torque Game
Engine. This was a great engine for teaching and for making games in general.
Students worked on final projects using
Torque
Game Engine and competed for a $100 EB Games giftcard.
Judges for the competition
will came from local game companies. We had judges from: Obsidian
Games, Java Ground, Superscape,
Google, Red5 and Blizzard.
To see the complete results of the contest click here.
Weekly assignments are located on the Assignments
page.
There are numerous code
samples from the weekly lectures and project solutions.
The tools we will be using and
various resources useful in using and learning those tools are available
on the tools
page.
Each week I posted lecture
notes. These are
just rough notes I try and follow during class. They are a very
poor substitute for attending class, but better than nothing.
If you have any questions, please feel free to
contact me:
wood - @ -
side8.com |