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Resources Course Syllabus Torque
Game Engine (3D) Unreal
Runtime Download FPS370 Open
Source Project Archives: Spring 2006 Class
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Tools This is a list of tools we will be using in the class. This will be updated as the class progresses. NSIS - This is the installer we are using to create our final projects. Milkshape3D - This is a great 3D modelling tool and the book has a very detailed discussion on how to use it. UVMapper - This takes milkshape models and allows you to create textures for them. Blender - A great commercial 3D modelling tool that is now free.
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CPSC240 - Games Development Chapman University Instructor: W. Wood Harter (c) copyright 2006-2007 - W. Wood Harter - All Rights Reserved Screen shots on banner (c) copyright their resprective owners |
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